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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneTypes.h>
This struct captures summary information about material features in the primitive
| float FPrimitiveMaterialPropertyDescriptor::MaxWorldPositionOffsetDisplacement = 0.0f |
| FVector2f FPrimitiveMaterialPropertyDescriptor::MinMaxMaterialDisplacement = FVector2f::ZeroVector |