UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPrimitiveViewRelevance Member List

This is the complete list of members for FPrimitiveViewRelevance, including all inherited members.

bDecalFMaterialRelevance
bDisableDepthTestFMaterialRelevance
bDistortionFMaterialRelevance
bDrawRelevanceFPrimitiveViewRelevance
bDynamicRelevanceFPrimitiveViewRelevance
bEditorNoDepthTestPrimitiveRelevanceFPrimitiveViewRelevance
bEditorPrimitiveRelevanceFPrimitiveViewRelevance
bEditorStaticSelectionRelevanceFPrimitiveViewRelevance
bEditorVisualizeLevelInstanceRelevanceFPrimitiveViewRelevance
bHairStrandsFMaterialRelevance
bHasMaterialCacheOutputFMaterialRelevance
bHasSimpleLightsFPrimitiveViewRelevance
bHasVolumeMaterialDomainFMaterialRelevance
bInitializedThisFrameFPrimitiveViewRelevance
bIsLightFunctionAtlasCompatibleFMaterialRelevance
bMaskedFMaterialRelevance
bNormalTranslucencyFMaterialRelevance
bOpaqueFMaterialRelevance
bOutputsTranslucentVelocityFMaterialRelevance
bPostMotionBlurTranslucencyFMaterialRelevance
bRenderCustomDepthFPrimitiveViewRelevance
bRenderInDepthPassFPrimitiveViewRelevance
bRenderInMainPassFPrimitiveViewRelevance
bRenderInSecondStageDepthPassFPrimitiveViewRelevance
bSamplesMaterialCacheFMaterialRelevance
bSeparateTranslucencyFMaterialRelevance
bShadowRelevanceFPrimitiveViewRelevance
bStaticRelevanceFPrimitiveViewRelevance
bTranslucencyModulateFMaterialRelevance
bTranslucentSelfShadowFPrimitiveViewRelevance
bTranslucentSurfaceLightingFMaterialRelevance
bTwoSidedFMaterialRelevance
bUsesAnisotropyFMaterialRelevance
bUsesCustomizedUVsFMaterialRelevance
bUsesDisplacementFMaterialRelevance
bUsesDistanceCullFadeFMaterialRelevance
bUsesFirstPersonInterpolationFMaterialRelevance
bUsesGlobalDistanceFieldFMaterialRelevance
bUsesLightingChannelsFPrimitiveViewRelevance
bUsesPixelDepthOffsetFMaterialRelevance
bUsesSceneColorCopyFMaterialRelevance
bUsesSceneDepthFMaterialRelevance
bUsesSingleLayerWaterMaterialFMaterialRelevance
bUsesSkyMaterialFMaterialRelevance
bUsesVertexInterpolatorFMaterialRelevance
bUsesWorldPositionOffsetFMaterialRelevance
bVelocityRelevanceFPrimitiveViewRelevance
CustomDepthStencilUsageMaskFMaterialRelevance
FMaterialRelevance()FMaterialRelevanceinline
FPrimitiveViewRelevance()FPrimitiveViewRelevanceinline
HasTranslucency() constFPrimitiveViewRelevanceinline
HasVelocity() constFPrimitiveViewRelevanceinline
operator|=(const FPrimitiveViewRelevance &B)FPrimitiveViewRelevanceinline
FMaterialRelevance::operator|=(const FMaterialRelevance &B)FMaterialRelevanceinline
RawFMaterialRelevance
SetPrimitiveViewRelevance(FPrimitiveViewRelevance &OutViewRelevance) constFMaterialRelevance
ShadingModelMaskFMaterialRelevance
SubstrateClosureCountMaskFMaterialRelevance
SubstrateTileTypeMaskFMaterialRelevance
SubstrateUintPerPixelFMaterialRelevance