#include <ProceduralFoliageInstance.h>
◆ FProceduralFoliageInstance()
| FProceduralFoliageInstance::FProceduralFoliageInstance |
( |
| ) |
|
◆ Domination()
◆ GetCollisionRadius()
| float FProceduralFoliageInstance::GetCollisionRadius |
( |
| ) |
const |
◆ GetMaxRadius()
| float FProceduralFoliageInstance::GetMaxRadius |
( |
| ) |
const |
◆ GetShadeRadius()
| float FProceduralFoliageInstance::GetShadeRadius |
( |
| ) |
const |
◆ IsAlive()
| bool FProceduralFoliageInstance::IsAlive |
( |
| ) |
const |
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inline |
◆ TerminateInstance()
| void FProceduralFoliageInstance::TerminateInstance |
( |
| ) |
|
◆ Age
| float FProceduralFoliageInstance::Age |
◆ BaseComponent
◆ bBlocker
| bool FProceduralFoliageInstance::bBlocker |
◆ Location
| FVector FProceduralFoliageInstance::Location |
◆ Normal
| FVector FProceduralFoliageInstance::Normal |
◆ Rotation
| FQuat FProceduralFoliageInstance::Rotation |
◆ Scale
| float FProceduralFoliageInstance::Scale |
◆ Type
The documentation for this struct was generated from the following files: