UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FProgressNotificationHandle Struct Reference

#include <NotificationManager.h>

Public Member Functions

 FProgressNotificationHandle ()
 
void Reset ()
 
bool IsValid () const
 
bool operator== (const FProgressNotificationHandle &OtherHandle) const
 

Friends

class FSlateNotificationManager
 

Detailed Description

Handle to an active progress notification. Used to update the notification

Constructor & Destructor Documentation

◆ FProgressNotificationHandle()

FProgressNotificationHandle::FProgressNotificationHandle ( )
inline

Member Function Documentation

◆ IsValid()

bool FProgressNotificationHandle::IsValid ( ) const
inline

◆ operator==()

bool FProgressNotificationHandle::operator== ( const FProgressNotificationHandle OtherHandle) const
inline

◆ Reset()

void FProgressNotificationHandle::Reset ( )
inline

Friends And Related Symbol Documentation

◆ FSlateNotificationManager


The documentation for this struct was generated from the following file: