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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PropertyAccessUtil.h>
Information needed to emit property change notifications when setting a property value.
| UObject* FPropertyAccessChangeNotify::ChangedObject = nullptr |
The object that is being changed
| FEditPropertyChain FPropertyAccessChangeNotify::ChangedPropertyChain |
The chain of properties that are being changed
| EPropertyChangeType::Type FPropertyAccessChangeNotify::ChangeType = EPropertyChangeType::Unspecified |
The kind of change that occurred
| EPropertyAccessChangeNotifyMode FPropertyAccessChangeNotify::NotifyMode = EPropertyAccessChangeNotifyMode::Default |
When to emit property change notifications