UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPropertyAccessLibrary Struct Reference

#include <PropertyAccess.h>

Public Member Functions

 FPropertyAccessLibrary ()=default
 
ENGINE_API FPropertyAccessLibrary (const FPropertyAccessLibrary &Other)
 
ENGINE_API const FPropertyAccessLibraryoperator= (const FPropertyAccessLibrary &Other)
 

Friends

struct FPropertyAccessSystem
 
struct FPropertyAccessEditorSystem
 

Detailed Description

A library of property paths used within a specific context (e.g. a class)

Constructor & Destructor Documentation

◆ FPropertyAccessLibrary() [1/2]

FPropertyAccessLibrary::FPropertyAccessLibrary ( )
default

◆ FPropertyAccessLibrary() [2/2]

FPropertyAccessLibrary::FPropertyAccessLibrary ( const FPropertyAccessLibrary Other)
default

Member Function Documentation

◆ operator=()

const FPropertyAccessLibrary & FPropertyAccessLibrary::operator= ( const FPropertyAccessLibrary Other)

Friends And Related Symbol Documentation

◆ FPropertyAccessEditorSystem

friend struct FPropertyAccessEditorSystem
friend

◆ FPropertyAccessSystem


The documentation for this struct was generated from the following files: