UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPropertyPathTestInnerStruct Struct Reference

#include <PropertyPathHelpersTest.h>

+ Inheritance diagram for FPropertyPathTestInnerStruct:

Public Member Functions

virtual ~FPropertyPathTestInnerStruct ()
 
bool operator== (const FPropertyPathTestInnerStruct &Other) const
 
bool operator!= (const FPropertyPathTestInnerStruct &Other) const
 
- Public Member Functions inherited from FPropertyPathTestBaseStruct
virtual ~FPropertyPathTestBaseStruct ()
 

Public Attributes

float Float = 0.5f
 
bool Bool = false
 
TEnumAsByte< EPropertyPathTestEnumEnumOne = Three
 
TEnumAsByte< EPropertyPathTestEnumEnumTwo = Three
 
TEnumAsByte< EPropertyPathTestEnumEnumThree = Three
 
TEnumAsByte< EPropertyPathTestEnumEnumFour = Three
 
int32 Integer = 0
 
FString String = "Default"
 

Constructor & Destructor Documentation

◆ ~FPropertyPathTestInnerStruct()

virtual FPropertyPathTestInnerStruct::~FPropertyPathTestInnerStruct ( )
inlinevirtual

Member Function Documentation

◆ operator!=()

bool FPropertyPathTestInnerStruct::operator!= ( const FPropertyPathTestInnerStruct Other) const
inline

◆ operator==()

bool FPropertyPathTestInnerStruct::operator== ( const FPropertyPathTestInnerStruct Other) const
inline

Member Data Documentation

◆ Bool

bool FPropertyPathTestInnerStruct::Bool = false

◆ EnumFour

TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestInnerStruct::EnumFour = Three

◆ EnumOne

TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestInnerStruct::EnumOne = Three

◆ EnumThree

TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestInnerStruct::EnumThree = Three

◆ EnumTwo

TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestInnerStruct::EnumTwo = Three

◆ Float

float FPropertyPathTestInnerStruct::Float = 0.5f

◆ Integer

int32 FPropertyPathTestInnerStruct::Integer = 0

◆ String

FString FPropertyPathTestInnerStruct::String = "Default"

The documentation for this struct was generated from the following file: