UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPropertySaveOverride Struct Reference

#include <ObjectSaveOverride.h>

Public Member Functions

void Merge (const FPropertySaveOverride &Other)
 

Public Attributes

FFieldPath PropertyPath
 
bool bMarkTransient
 

Detailed Description

Data collected during SavePackage that modifies the EPropertyFlags for a single FProperty on a single object instance when that object is serialized by SavePackage. The specified changes apply during both the harvesting phase (discovery of referenced imports and exports) and the serialization to disk phase.

Note
currently only support marking a property transient

Member Function Documentation

◆ Merge()

void FPropertySaveOverride::Merge ( const FPropertySaveOverride Other)
inline

Member Data Documentation

◆ bMarkTransient

bool FPropertySaveOverride::bMarkTransient

◆ PropertyPath

FFieldPath FPropertySaveOverride::PropertyPath

The documentation for this struct was generated from the following file: