![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <PropertyText.h>
Public Attributes | |
| FName | ValueString |
| FText | DisplayName |
Tuple returned by <function> in a UPROPERTY(..., meta = (GetOptions = <function>)) allowing value to be specified as a FName
| FText FPropertyTextFName::DisplayName |
| FName FPropertyTextFName::ValueString |