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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LightMap.h>
Public Attributes | |
| FColor | Coefficients [NUM_HQ_LIGHTMAP_COEF] |
The light incident for a point on a surface in three directions, stored as bytes representing values from 0-1.
| FColor FQuantizedDirectionalLightSample::Coefficients[NUM_HQ_LIGHTMAP_COEF] |
The lighting coefficients, colored.