![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <LightMap.h>
Public Attributes | |
| FColor | Coefficients [NUM_LQ_LIGHTMAP_COEF] |
The light incident for a point on a surface along the surface normal, stored as bytes representing values from 0-1.
| FColor FQuantizedSimpleLightSample::Coefficients[NUM_LQ_LIGHTMAP_COEF] |
The lighting coefficients, colored.