UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FQueuedMontageBlendingOutEvent Struct Reference

#include <AnimInstance.h>

Public Member Functions

 FQueuedMontageBlendingOutEvent ()
 
 FQueuedMontageBlendingOutEvent (class UAnimMontage *InMontage, bool InbInterrupted, FOnMontageBlendingOutStarted InDelegate)
 

Public Attributes

TObjectPtr< class UAnimMontageMontage
 
bool bInterrupted
 
FOnMontageBlendingOutStarted Delegate
 

Detailed Description

Helper struct to store a Queued Montage BlendingOut event.

Constructor & Destructor Documentation

◆ FQueuedMontageBlendingOutEvent() [1/2]

FQueuedMontageBlendingOutEvent::FQueuedMontageBlendingOutEvent ( )
inline

◆ FQueuedMontageBlendingOutEvent() [2/2]

FQueuedMontageBlendingOutEvent::FQueuedMontageBlendingOutEvent ( class UAnimMontage InMontage,
bool  InbInterrupted,
FOnMontageBlendingOutStarted  InDelegate 
)
inline

Member Data Documentation

◆ bInterrupted

bool FQueuedMontageBlendingOutEvent::bInterrupted

◆ Delegate

FOnMontageBlendingOutStarted FQueuedMontageBlendingOutEvent::Delegate

◆ Montage

TObjectPtr<class UAnimMontage> FQueuedMontageBlendingOutEvent::Montage

The documentation for this struct was generated from the following file: