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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimInstance.h>
Public Member Functions | |
| FQueuedMontageSectionChangedEvent () | |
| FQueuedMontageSectionChangedEvent (class UAnimMontage *InMontage, int32 InInstanceID, FName SectionName, bool InbLooped, FOnMontageSectionChanged InDelegate) | |
Public Attributes | |
| TObjectPtr< class UAnimMontage > | Montage |
| int32 | MontageInstanceID |
| FName | SectionName |
| bool | bLooped |
| FOnMontageSectionChanged | Delegate |
Helper struct to store a Queued Montage Ended event.
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inline |
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inline |
| bool FQueuedMontageSectionChangedEvent::bLooped |
| FOnMontageSectionChanged FQueuedMontageSectionChangedEvent::Delegate |
| TObjectPtr<class UAnimMontage> FQueuedMontageSectionChangedEvent::Montage |
| int32 FQueuedMontageSectionChangedEvent::MontageInstanceID |
| FName FQueuedMontageSectionChangedEvent::SectionName |