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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RBFSolver.h>
Inheritance diagram for FRBFTarget:Public Member Functions | |
| FRBFTarget () | |
Public Member Functions inherited from FRBFEntry | |
| ANIMGRAPHRUNTIME_API FRotator | AsRotator (int32 Index) const |
| ANIMGRAPHRUNTIME_API FQuat | AsQuat (int32 Index) const |
| ANIMGRAPHRUNTIME_API FVector | AsVector (int32 Index) const |
| ANIMGRAPHRUNTIME_API void | AddFromRotator (const FRotator &InRot) |
| ANIMGRAPHRUNTIME_API void | AddFromVector (const FVector &InVector) |
| int32 | GetDimensions () const |
Public Attributes | |
| float | ScaleFactor |
| bool | bApplyCustomCurve |
| FRichCurve | CustomCurve |
| ERBFDistanceMethod | DistanceMethod |
| ERBFFunctionType | FunctionType |
Public Attributes inherited from FRBFEntry | |
| TArray< float > | Values |
Data about a particular target in the RBF, including scaling factor
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inline |
| bool FRBFTarget::bApplyCustomCurve |
Whether we want to apply an additional custom curve when activating this target. Ignored if the solver type is Interpolative.
| FRichCurve FRBFTarget::CustomCurve |
Custom curve to apply to activation of this target, if bApplyCustomCurve is true. Ignored if the solver type is Interpolative.
| ERBFDistanceMethod FRBFTarget::DistanceMethod |
Override the distance method used to calculate the distance from this target to the input. Ignored if the solver type is Interpolative.
| ERBFFunctionType FRBFTarget::FunctionType |
Override the falloff function used to smooth the distance from this target to the input. Ignored if the solver type is Interpolative.
| float FRBFTarget::ScaleFactor |
How large the influence of this target.