UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRDGBufferUAVDesc Struct Referencefinal

#include <RenderGraphResources.h>

+ Inheritance diagram for FRDGBufferUAVDesc:

Public Member Functions

 FRDGBufferUAVDesc ()=default
 
 FRDGBufferUAVDesc (FRDGBufferRef InBuffer)
 
 FRDGBufferUAVDesc (FRDGBufferRef InBuffer, EPixelFormat InFormat)
 
bool operator== (const FRDGBufferUAVDesc &Other) const
 
bool operator!= (const FRDGBufferUAVDesc &Other) const
 
- Public Member Functions inherited from FRHIBufferUAVCreateInfo
 FRHIBufferUAVCreateInfo ()=default
 
 FRHIBufferUAVCreateInfo (EPixelFormat InFormat)
 
bool operator== (const FRHIBufferUAVCreateInfo &Other) const
 
bool operator!= (const FRHIBufferUAVCreateInfo &Other) const
 

Public Attributes

FRDGBufferRef Buffer = nullptr
 
- Public Attributes inherited from FRHIBufferUAVCreateInfo
EPixelFormat Format = PF_Unknown
 
bool bSupportsAtomicCounter = false
 
bool bSupportsAppendBuffer = false
 

Friends

uint32 GetTypeHash (const FRDGBufferUAVDesc &Desc)
 

Constructor & Destructor Documentation

◆ FRDGBufferUAVDesc() [1/3]

FRDGBufferUAVDesc::FRDGBufferUAVDesc ( )
default

◆ FRDGBufferUAVDesc() [2/3]

FRDGBufferUAVDesc::FRDGBufferUAVDesc ( FRDGBufferRef  InBuffer)
inline

◆ FRDGBufferUAVDesc() [3/3]

FRDGBufferUAVDesc::FRDGBufferUAVDesc ( FRDGBufferRef  InBuffer,
EPixelFormat  InFormat 
)
inline

Member Function Documentation

◆ operator!=()

bool FRDGBufferUAVDesc::operator!= ( const FRDGBufferUAVDesc Other) const
inline

◆ operator==()

bool FRDGBufferUAVDesc::operator== ( const FRDGBufferUAVDesc Other) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FRDGBufferUAVDesc Desc)
friend

Member Data Documentation

◆ Buffer

FRDGBufferRef FRDGBufferUAVDesc::Buffer = nullptr

The documentation for this struct was generated from the following files: