#include <RenderGraphUtils.h>
◆ DestMipIndex
| uint32 FRDGDrawTextureInfo::DestMipIndex = 0 |
◆ DestPosition
◆ DestSliceIndex
| uint32 FRDGDrawTextureInfo::DestSliceIndex = 0 |
◆ NumMips
| uint32 FRDGDrawTextureInfo::NumMips = 1 |
◆ NumSlices
| uint32 FRDGDrawTextureInfo::NumSlices = 1 |
◆ Size
◆ SourceMipIndex
| uint32 FRDGDrawTextureInfo::SourceMipIndex = 0 |
◆ SourcePosition
◆ SourceSliceIndex
| uint32 FRDGDrawTextureInfo::SourceSliceIndex = 0 |
The documentation for this struct was generated from the following file: