UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRDGPass::FBufferState Struct Reference

#include <RenderGraphPass.h>

Public Member Functions

 FBufferState ()=default
 
 FBufferState (FRDGBufferRef InBuffer)
 

Public Attributes

FRDGBufferRef Buffer = nullptr
 
FRDGSubresourceState State
 
FRDGSubresourceStateMergeState = nullptr
 
uint32 ReferenceCount = 0
 

Constructor & Destructor Documentation

◆ FBufferState() [1/2]

FRDGPass::FBufferState::FBufferState ( )
default

◆ FBufferState() [2/2]

FRDGPass::FBufferState::FBufferState ( FRDGBufferRef  InBuffer)
inline

Member Data Documentation

◆ Buffer

FRDGBufferRef FRDGPass::FBufferState::Buffer = nullptr

◆ MergeState

FRDGSubresourceState* FRDGPass::FBufferState::MergeState = nullptr

◆ ReferenceCount

uint32 FRDGPass::FBufferState::ReferenceCount = 0

◆ State

FRDGSubresourceState FRDGPass::FBufferState::State

The documentation for this struct was generated from the following file: