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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RenderGraphPass.h>
Public Member Functions | |
| FBufferState ()=default | |
| FBufferState (FRDGBufferRef InBuffer) | |
Public Attributes | |
| FRDGBufferRef | Buffer = nullptr |
| FRDGSubresourceState | State |
| FRDGSubresourceState * | MergeState = nullptr |
| uint32 | ReferenceCount = 0 |
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default |
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inline |
| FRDGBufferRef FRDGPass::FBufferState::Buffer = nullptr |
| FRDGSubresourceState* FRDGPass::FBufferState::MergeState = nullptr |
| uint32 FRDGPass::FBufferState::ReferenceCount = 0 |
| FRDGSubresourceState FRDGPass::FBufferState::State |