UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRDGProducerState Struct Reference

#include <RenderGraphResources.h>

Public Attributes

FRDGPassPass = nullptr
 
FRDGPassPassIfSkipUAVBarrier = nullptr
 
FRDGPassPassIfReadAccess = nullptr
 
ERHIAccess Access = ERHIAccess::Unknown
 
FRDGViewHandle NoUAVBarrierHandle
 

Detailed Description

Used for tracking pass producer / consumer edges in the graph for culling and pipe fencing.

Member Data Documentation

◆ Access

ERHIAccess FRDGProducerState::Access = ERHIAccess::Unknown

◆ NoUAVBarrierHandle

FRDGViewHandle FRDGProducerState::NoUAVBarrierHandle

◆ Pass

FRDGPass* FRDGProducerState::Pass = nullptr

◆ PassIfReadAccess

FRDGPass* FRDGProducerState::PassIfReadAccess = nullptr

◆ PassIfSkipUAVBarrier

FRDGPass* FRDGProducerState::PassIfSkipUAVBarrier = nullptr

The documentation for this struct was generated from the following file: