UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRDGTransitionInfo Struct Reference

#include <RenderGraphPass.h>

Public Attributes

uint64 AccessBefore: 21
 
uint64 AccessAfter: 21
 
uint64 ResourceHandle: 16
 
uint64 ResourceType: 3
 
uint64 ResourceTransitionFlags: 3
 
union { 
 
   struct { 
 
      uint16   ArraySlice 
 
      uint8   MipIndex 
 
      uint8   PlaneSlice 
 
   }   Texture 
 
   struct { 
 
      uint64   CommitSize 
 
   }   Buffer 
 
};  
 

Member Data Documentation

◆ [union]

union { ... } FRDGTransitionInfo

◆ AccessAfter

uint64 FRDGTransitionInfo::AccessAfter

◆ AccessBefore

uint64 FRDGTransitionInfo::AccessBefore

◆ ArraySlice

uint16 FRDGTransitionInfo::ArraySlice

◆ [struct]

struct { ... } FRDGTransitionInfo::Buffer

◆ CommitSize

uint64 FRDGTransitionInfo::CommitSize

◆ MipIndex

uint8 FRDGTransitionInfo::MipIndex

◆ PlaneSlice

uint8 FRDGTransitionInfo::PlaneSlice

◆ ResourceHandle

uint64 FRDGTransitionInfo::ResourceHandle

◆ ResourceTransitionFlags

uint64 FRDGTransitionInfo::ResourceTransitionFlags

◆ ResourceType

uint64 FRDGTransitionInfo::ResourceType

◆ [struct]

struct { ... } FRDGTransitionInfo::Texture

The documentation for this struct was generated from the following file: