UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIBatchedShaderUnbinds Struct Reference

#include <RHIShaderParameters.h>

Public Member Functions

bool HasParameters () const
 
void Reset ()
 
void UnsetSRV (uint32 Index)
 
void UnsetUAV (uint32 Index)
 

Public Attributes

TArray< FRHIShaderParameterUnbindUnbinds
 

Detailed Description

Collection of parameters to unbind in the RHI. These unbinds aren't tied to any specific shader until SetBatchedShaderUnbinds is called.

Member Function Documentation

◆ HasParameters()

bool FRHIBatchedShaderUnbinds::HasParameters ( ) const
inline

◆ Reset()

void FRHIBatchedShaderUnbinds::Reset ( )
inline

◆ UnsetSRV()

void FRHIBatchedShaderUnbinds::UnsetSRV ( uint32  Index)
inline

◆ UnsetUAV()

void FRHIBatchedShaderUnbinds::UnsetUAV ( uint32  Index)
inline

Member Data Documentation

◆ Unbinds

TArray<FRHIShaderParameterUnbind> FRHIBatchedShaderUnbinds::Unbinds

The documentation for this struct was generated from the following file: