UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIShaderParameter Struct Reference

#include <RHIShaderParameters.h>

Public Member Functions

 FRHIShaderParameter (uint16 InBufferIndex, uint16 InBaseIndex, uint16 InByteOffset, uint16 InByteSize)
 

Public Attributes

uint16 BufferIndex
 
uint16 BaseIndex
 
uint16 ByteOffset
 
uint16 ByteSize
 

Detailed Description

Compact representation of a bound shader parameter (read: value). Its offsets are for referencing their data in an associated blob.

Constructor & Destructor Documentation

◆ FRHIShaderParameter()

FRHIShaderParameter::FRHIShaderParameter ( uint16  InBufferIndex,
uint16  InBaseIndex,
uint16  InByteOffset,
uint16  InByteSize 
)
inline

Member Data Documentation

◆ BaseIndex

uint16 FRHIShaderParameter::BaseIndex

◆ BufferIndex

uint16 FRHIShaderParameter::BufferIndex

◆ ByteOffset

uint16 FRHIShaderParameter::ByteOffset

◆ ByteSize

uint16 FRHIShaderParameter::ByteSize

The documentation for this struct was generated from the following file: