#include <RHITransition.h>
◆ EType
◆ FRHITransientAliasingOverlap() [1/4]
| FRHITransientAliasingOverlap::FRHITransientAliasingOverlap |
( |
| ) |
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default |
◆ FRHITransientAliasingOverlap() [2/4]
| FRHITransientAliasingOverlap::FRHITransientAliasingOverlap |
( |
FRHIResource * |
InResource, |
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EType |
InType |
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) |
| |
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inline |
◆ FRHITransientAliasingOverlap() [3/4]
| FRHITransientAliasingOverlap::FRHITransientAliasingOverlap |
( |
FRHITexture * |
InTexture | ) |
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inline |
◆ FRHITransientAliasingOverlap() [4/4]
| FRHITransientAliasingOverlap::FRHITransientAliasingOverlap |
( |
FRHIBuffer * |
InBuffer | ) |
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inline |
◆ IsBuffer()
| bool FRHITransientAliasingOverlap::IsBuffer |
( |
| ) |
const |
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inline |
◆ IsTexture()
| bool FRHITransientAliasingOverlap::IsTexture |
( |
| ) |
const |
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inline |
◆ operator!=()
◆ operator==()
◆ [union]
◆ Buffer
| class FRHIBuffer* FRHITransientAliasingOverlap::Buffer |
◆ Resource
| class FRHIResource* FRHITransientAliasingOverlap::Resource = nullptr |
◆ Texture
| class FRHITexture* FRHITransientAliasingOverlap::Texture |
◆ Type
The documentation for this struct was generated from the following file: