![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <RHITransientResourceAllocator.h>
Public Attributes | |
| uint64 | OffsetMin = 0 |
| uint64 | OffsetMax = 0 |
| uint32 | MemoryRangeIndex = 0 |
| uint32 FRHITransientAllocationStats::FAllocation::MemoryRangeIndex = 0 |
| uint64 FRHITransientAllocationStats::FAllocation::OffsetMax = 0 |
| uint64 FRHITransientAllocationStats::FAllocation::OffsetMin = 0 |