UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHITransientPagePoolAllocation Struct Reference

#include <RHITransientResourceAllocator.h>

Public Member Functions

bool IsValid () const
 

Public Attributes

FRHITransientPagePoolPool = nullptr
 
uint64 Hash = 0
 
uint16 SpanIndex = 0
 
uint16 SpanOffsetMin = 0
 
uint16 SpanOffsetMax = 0
 

Detailed Description

Represents an allocation from a transient page pool.

Member Function Documentation

◆ IsValid()

bool FRHITransientPagePoolAllocation::IsValid ( ) const
inline

Member Data Documentation

◆ Hash

uint64 FRHITransientPagePoolAllocation::Hash = 0

◆ Pool

FRHITransientPagePool* FRHITransientPagePoolAllocation::Pool = nullptr

◆ SpanIndex

uint16 FRHITransientPagePoolAllocation::SpanIndex = 0

◆ SpanOffsetMax

uint16 FRHITransientPagePoolAllocation::SpanOffsetMax = 0

◆ SpanOffsetMin

uint16 FRHITransientPagePoolAllocation::SpanOffsetMin = 0

The documentation for this struct was generated from the following file: