#include <RHIResources.h>
◆ FInitializer()
| FRHIViewDesc::FBufferSRV::FInitializer::FInitializer |
( |
| ) |
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inlineprotected |
◆ SetFormat()
◆ SetNumElements()
| FInitializer & FRHIViewDesc::FBufferSRV::FInitializer::SetNumElements |
( |
uint32 |
InNumElements | ) |
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inline |
◆ SetOffsetInBytes()
| FInitializer & FRHIViewDesc::FBufferSRV::FInitializer::SetOffsetInBytes |
( |
uint32 |
InOffsetBytes | ) |
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inline |
◆ SetRayTracingScene()
◆ SetStride()
◆ SetType()
◆ SetTypeFromBuffer()
◆ FRawBufferShaderResourceViewInitializer
◆ FShaderResourceViewInitializer
◆ FRHICommandListBase
| friend FRHIViewDesc::FBufferSRV::FInitializer::FRHICommandListBase |
◆ FRHIViewDesc
| friend FRHIViewDesc::FBufferSRV::FInitializer::FRHIViewDesc |
The documentation for this struct was generated from the following file: