UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRayTracingClusterOperationCLASInitializer Struct Reference

#include <RHIResources.h>

Public Attributes

EVertexElementType VertexFormat = VET_Float3
 
uint32 MaxGeometryIndex = 0
 
uint32 MaxUniqueGeometryCount = 1
 
uint32 MaxTriangleCount = 0
 
uint32 MaxVertexCount = 0
 
uint32 MaxTotalTriangleCount = 0
 
uint32 MaxTotalVertexCount = 0
 
uint32 MinPositionTruncateBitCount = 0
 

Member Data Documentation

◆ MaxGeometryIndex

uint32 FRayTracingClusterOperationCLASInitializer::MaxGeometryIndex = 0

◆ MaxTotalTriangleCount

uint32 FRayTracingClusterOperationCLASInitializer::MaxTotalTriangleCount = 0

◆ MaxTotalVertexCount

uint32 FRayTracingClusterOperationCLASInitializer::MaxTotalVertexCount = 0

◆ MaxTriangleCount

uint32 FRayTracingClusterOperationCLASInitializer::MaxTriangleCount = 0

◆ MaxUniqueGeometryCount

uint32 FRayTracingClusterOperationCLASInitializer::MaxUniqueGeometryCount = 1

◆ MaxVertexCount

uint32 FRayTracingClusterOperationCLASInitializer::MaxVertexCount = 0

◆ MinPositionTruncateBitCount

uint32 FRayTracingClusterOperationCLASInitializer::MinPositionTruncateBitCount = 0

◆ VertexFormat

EVertexElementType FRayTracingClusterOperationCLASInitializer::VertexFormat = VET_Float3

The documentation for this struct was generated from the following file: