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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RHIContext.h>
Classes | |
| struct | FInOutResources |
| struct | FInResources |
| struct | FOutResources |
Public Types | |
| typedef TArray< FRHIBuffer *, TInlineAllocator< InAdditionalResourceCount > > | FAdditionalResourcesArray |
Static Public Attributes | |
| static const uint32 | InAdditionalResourceCount = 4 |
| typedef TArray<FRHIBuffer*, TInlineAllocator<InAdditionalResourceCount> > FRayTracingClusterOperationParams::FResourceBuffers::FAdditionalResourcesArray |
| struct FRayTracingClusterOperationParams::FResourceBuffers::FInResources FRayTracingClusterOperationParams::FResourceBuffers::In |
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static |
| struct FRayTracingClusterOperationParams::FResourceBuffers::FInOutResources FRayTracingClusterOperationParams::FResourceBuffers::InOut |
| struct FRayTracingClusterOperationParams::FResourceBuffers::FOutResources FRayTracingClusterOperationParams::FResourceBuffers::Out |