UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRayTracingClusterOperationParams::FResourceBuffers Struct Reference

#include <RHIContext.h>

Classes

struct  FInOutResources
 
struct  FInResources
 
struct  FOutResources
 

Public Types

typedef TArray< FRHIBuffer *, TInlineAllocator< InAdditionalResourceCount > > FAdditionalResourcesArray
 

Public Attributes

struct FRayTracingClusterOperationParams::FResourceBuffers::FInResources In
 
struct FRayTracingClusterOperationParams::FResourceBuffers::FInOutResources InOut
 
struct FRayTracingClusterOperationParams::FResourceBuffers::FOutResources Out
 

Static Public Attributes

static const uint32 InAdditionalResourceCount = 4
 

Member Typedef Documentation

◆ FAdditionalResourcesArray

Member Data Documentation

◆ In

struct FRayTracingClusterOperationParams::FResourceBuffers::FInResources FRayTracingClusterOperationParams::FResourceBuffers::In

◆ InAdditionalResourceCount

const uint32 FRayTracingClusterOperationParams::FResourceBuffers::InAdditionalResourceCount = 4
static

◆ InOut

struct FRayTracingClusterOperationParams::FResourceBuffers::FInOutResources FRayTracingClusterOperationParams::FResourceBuffers::InOut

◆ Out

struct FRayTracingClusterOperationParams::FResourceBuffers::FOutResources FRayTracingClusterOperationParams::FResourceBuffers::Out

The documentation for this struct was generated from the following file: