#include <RHIContext.h>
◆ FRayTracingSceneBuildParams() [1/3]
◆ FRayTracingSceneBuildParams() [2/3]
◆ FRayTracingSceneBuildParams() [3/3]
◆ ~FRayTracingSceneBuildParams()
| FRayTracingSceneBuildParams::~FRayTracingSceneBuildParams |
( |
| ) |
|
|
default |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ BuildMode
◆ HitGroupContributionsBuffer
| FRHIBuffer* FRayTracingSceneBuildParams::HitGroupContributionsBuffer = nullptr |
◆ HitGroupContributionsBufferOffset
| uint32 FRayTracingSceneBuildParams::HitGroupContributionsBufferOffset = 0 |
◆ InstanceBuffer
| FRHIBuffer* FRayTracingSceneBuildParams::InstanceBuffer = nullptr |
◆ InstanceBufferOffset
| uint32 FRayTracingSceneBuildParams::InstanceBufferOffset = 0 |
◆ NumInstances
| uint32 FRayTracingSceneBuildParams::NumInstances = 0 |
◆ PerInstanceGeometries
◆ ReferencedGeometries
◆ ResultBuffer
| FRHIBuffer* FRayTracingSceneBuildParams::ResultBuffer = nullptr |
◆ ResultBufferOffset
| uint32 FRayTracingSceneBuildParams::ResultBufferOffset = 0 |
◆ Scene
◆ ScratchBuffer
| FRHIBuffer* FRayTracingSceneBuildParams::ScratchBuffer = nullptr |
◆ ScratchBufferOffset
| uint32 FRayTracingSceneBuildParams::ScratchBufferOffset = 0 |
The documentation for this struct was generated from the following file: