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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ReferenceChainSearch.h>
Public Member Functions | |
| TReferenceInfo () | |
| TReferenceInfo (T *InObject) | |
| TReferenceInfo (T *InObject, EReferenceType InType, FString InReferencerName, TConstArrayView< uint64 > InStackFrames={}) | |
| TReferenceInfo (TReferenceInfo &&)=default | |
| TReferenceInfo & | operator= (TReferenceInfo &&)=default |
| bool | operator== (const TReferenceInfo &Other) const |
| FString | ToString () const |
Public Attributes | |
| T * | Object = nullptr |
| TArray< uint64 > | StackFrames |
| EReferenceType | Type |
| FString | ReferencerName |
Static Public Attributes | |
| static constexpr uint32 | MaxStackFrames = 30 |
Friends | |
| uint32 | GetTypeHash (const TReferenceInfo &Info) |
Extended information about a reference
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inline |
Default ctor
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inline |
Simple reference constructor. Probably will be filled with more info later
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inline |
Full reference info constructor
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default |
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default |
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inline |
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inline |
Dumps this reference info to string. Does not include the object being referenced
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friend |
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staticconstexpr |
| T* FReferenceChainSearch::TReferenceInfo< T >::Object = nullptr |
Object that is being referenced
| FString FReferenceChainSearch::TReferenceInfo< T >::ReferencerName |
Name of the object or property that is referencing this object
| TArray<uint64> FReferenceChainSearch::TReferenceInfo< T >::StackFrames |
| EReferenceType FReferenceChainSearch::TReferenceInfo< T >::Type |
Type of reference to the object being referenced