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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Skeleton.h>
Public Attributes | |
| FName | PoseName |
| TArray< FTransform > | ReferencePose |
Friends | |
| void | SerializeReferencePose (FArchive &Ar, FReferencePose &P, UObject *Outer) |
This is a mapping table between bone in a particular skeletal mesh and bone of this skeleton set.
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friend |
Serializes the bones
| Ar | - The archive to serialize into. |
| P | - The FReferencePose to serialize |
| Outer | - The object containing this instance. Used to determine if we're loading cooked data. |
| FName FReferencePose::PoseName |
| TArray<FTransform> FReferencePose::ReferencePose |