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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FReferenceSkeletonModifier, including all inherited members.
| Add(const FMeshBoneInfo &BoneInfo, const FTransform &BonePose, const bool bAllowMultipleRoots=false) | FReferenceSkeletonModifier | |
| FindBoneIndex(const FName &BoneName) const | FReferenceSkeletonModifier | |
| FReferenceSkeletonModifier(FReferenceSkeleton &InRefSkel, const USkeleton *InSkeleton) | FReferenceSkeletonModifier | inline |
| FReferenceSkeletonModifier(USkeleton *InSkeleton) | FReferenceSkeletonModifier | |
| GetRefBoneInfo() const | FReferenceSkeletonModifier | |
| GetReferenceSkeleton() const | FReferenceSkeletonModifier | inline |
| Remove(const FName &BoneName, const bool bRemoveChildren) | FReferenceSkeletonModifier | |
| Rename(const FName &InOldName, const FName &InNewName) | FReferenceSkeletonModifier | |
| SetParent(const FName &InBoneName, const FName &InParentName, const bool bAllowMultipleRoots=false) | FReferenceSkeletonModifier | |
| UpdateRefPoseTransform(const int32 BoneIndex, const FTransform &BonePose) | FReferenceSkeletonModifier | |
| ~FReferenceSkeletonModifier() | FReferenceSkeletonModifier |