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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FReflectionCaptureCache, including all inherited members.
| Add(const UReflectionCaptureComponent *Component, const FCaptureComponentSceneState &Value) | FReflectionCaptureCache | |
| AddReference(const UReflectionCaptureComponent *Component) | FReflectionCaptureCache | |
| CaptureData | FReflectionCaptureCache | protected |
| Empty() | FReflectionCaptureCache | |
| Find(const FGuid &MapBuildDataId) const | FReflectionCaptureCache | |
| Find(const FGuid &MapBuildDataId) | FReflectionCaptureCache | |
| Find(const UReflectionCaptureComponent *Component) const | FReflectionCaptureCache | |
| Find(const UReflectionCaptureComponent *Component) | FReflectionCaptureCache | |
| FindChecked(const UReflectionCaptureComponent *Component) const | FReflectionCaptureCache | |
| FindChecked(const UReflectionCaptureComponent *Component) | FReflectionCaptureCache | |
| GetKeys(TArray< FGuid > &OutKeys) const | FReflectionCaptureCache | |
| GetKeys(TSet< FGuid > &OutKeys) const | FReflectionCaptureCache | |
| Prune(const TSet< FGuid > KeysToKeep, TArray< int32 > &ReleasedIndices) | FReflectionCaptureCache | |
| RegisterComponentMapBuildDataId(const UReflectionCaptureComponent *Component) | FReflectionCaptureCache | protected |
| RegisteredComponentMapBuildDataIds | FReflectionCaptureCache | protected |
| RemapRegisteredComponentMapBuildDataId(const UReflectionCaptureComponent *Component) | FReflectionCaptureCache | protected |
| Remove(const UReflectionCaptureComponent *Component) | FReflectionCaptureCache | |
| UnregisterComponentMapBuildDataId(const UReflectionCaptureComponent *Component) | FReflectionCaptureCache | protected |