UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRenderAssetStreamingManager Member List

This is the complete list of members for FRenderAssetStreamingManager, including all inherited members.

AddLevel(class ULevel *Level) overrideFRenderAssetStreamingManagervirtual
AddRenderedTextureStats(TMap< FString, FRenderedTextureStats > &InOutRenderedTextureStats) overrideFRenderAssetStreamingManagervirtual
AddStreamingRenderAsset(UStreamableRenderAsset *RenderAsset) overrideFRenderAssetStreamingManagervirtual
AddStreamingTexture(UTexture2D *Texture)IRenderAssetStreamingManager
AddViewInformation(const FVector &ViewOrigin, float ScreenSize, float FOVScreenSize, float BoostFactor=1.0f, bool bOverrideLocation=false, float Duration=0.0f, TWeakObjectPtr< AActor > InActorToBoost=NULL, TWeakObjectPtr< UWorld > InWorld=NULL)IStreamingManager
AddViewInfoToArray(TArray< FStreamingViewInfo > &ViewInfos, const FVector &ViewOrigin, float ScreenSize, float FOVScreenSize, float BoostFactor, bool bOverrideLocation, float Duration, TWeakObjectPtr< AActor > InActorToBoost, TWeakObjectPtr< UWorld > InWorld)IStreamingManagerprotectedstatic
AddViewLocation(const FVector &Location, float BoostFactor=1.0f, bool bOverrideLocation=false, float Duration=0.0f)IStreamingManager
BlockTillAllRequestsFinished(float TimeLimit=0.0f, bool bLogResults=false) overrideFRenderAssetStreamingManagervirtual
bPendingRemoveViewsIStreamingManagerprotectedstatic
CancelForcedResources() overrideFRenderAssetStreamingManagervirtual
CurrentViewInfosIStreamingManagerprotectedstatic
Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) overrideFRenderAssetStreamingManagervirtual
FastForceFullyResident(UStreamableRenderAsset *RenderAsset) overrideFRenderAssetStreamingManagervirtual
FRenderAssetStreamingManager()FRenderAssetStreamingManager
FRenderAssetStreamingMipCalcTaskFRenderAssetStreamingManagerfriend
FScopedLevelRenderAssetManagersLockFRenderAssetStreamingManagerfriend
FUpdateStreamingRenderAssetsTaskFRenderAssetStreamingManagerfriend
Get()IStreamingManagerstatic
Get_Concurrent()IStreamingManagerstatic
GetAssetComponents(const UStreamableRenderAsset *RenderAsset, TArray< const UPrimitiveComponent * > &OutComps, TFunction< bool(const UPrimitiveComponent *)> ShouldChoose) overrideFRenderAssetStreamingManagervirtual
GetCachedMips() const overrideFRenderAssetStreamingManagerinlinevirtual
GetMaxEverRequired() const overrideFRenderAssetStreamingManagerinlinevirtual
GetMemoryOverBudget() const overrideFRenderAssetStreamingManagerinlinevirtual
GetNumViews() constIStreamingManagerinline
GetNumWantingResources() constIStreamingManagerinlinevirtual
GetNumWantingResourcesID() constIStreamingManagerinlinevirtual
GetObjectReferenceBounds(const UObject *RefObject, TArray< FBox > &AssetBoxes) overrideFRenderAssetStreamingManagervirtual
GetPoolSize() const overrideFRenderAssetStreamingManagervirtual
GetRequiredPoolSize() const overrideFRenderAssetStreamingManagerinlinevirtual
GetStreamingRenderAsset(const UStreamableRenderAsset *RenderAsset)FRenderAssetStreamingManager
GetViewInformation(int32 ViewIndex) constIStreamingManagerinline
HandleCancelRenderAssetStreamingCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleDebugTrackedRenderAssetsCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleDumpTextureStreamingStatsCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleInvestigateRenderAssetCommand(const TCHAR *Cmd, FOutputDevice &Ar, UWorld *InWorld)FRenderAssetStreamingManager
HandleLightmapStreamingFactorCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleListStreamingRenderAssetsCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleListTrackedRenderAssetsCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleLODGroupsCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleNumStreamedMipsCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandlePauseRenderAssetStreamingCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleResetMaxEverRequiredRenderAssetMemoryCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleShadowmapStreamingFactorCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleStreamingManagerMemoryCommand(const TCHAR *Cmd, FOutputDevice &Ar, UWorld *InWorld)FRenderAssetStreamingManager
HandleStreamOutCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleTrackRenderAssetCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HandleUntrackRenderAssetCommand(const TCHAR *Cmd, FOutputDevice &Ar)FRenderAssetStreamingManager
HasShutdown()IStreamingManagerstatic
IsFullyStreamedIn(UStreamableRenderAsset *RenderAsset) overrideFRenderAssetStreamingManagervirtual
IsParallelForAllowedDuringIncrementalUpdate(int32 NumElementsToProcess, int32 &OutParallelForMinBatchSize)FRenderAssetStreamingManagerstatic
IStreamingManager()IStreamingManagerinline
LastingViewInfosIStreamingManagerprotectedstatic
NotifyActorDestroyed(AActor *Actor) overrideFRenderAssetStreamingManagervirtual
NotifyLevelChange() overrideFRenderAssetStreamingManagervirtual
NotifyLevelOffset(ULevel *Level, const FVector &Offset) overrideFRenderAssetStreamingManagervirtual
NotifyPrimitiveDetached(const UPrimitiveComponent *Primitive) overrideFRenderAssetStreamingManagervirtual
NotifyPrimitiveUpdated(const UPrimitiveComponent *Primitive) overrideFRenderAssetStreamingManagervirtual
NotifyPrimitiveUpdated_Concurrent(const UPrimitiveComponent *Primitive) overrideFRenderAssetStreamingManagervirtual
NumWantingResourcesIStreamingManagerprotected
NumWantingResourcesCounterIStreamingManagerprotected
OnPreGarbageCollect()FRenderAssetStreamingManager
OnRenderAssetUpdateAbandoned(UStreamableRenderAsset *OwningRenderAsset, TRefCountPtr< class FRenderAssetUpdate > &RenderAssetUpdate) overrideFRenderAssetStreamingManagervirtual
PauseRenderAssetStreaming(bool bInShouldPause) overrideFRenderAssetStreamingManagerinlinevirtual
PauseTextureStreaming(bool bInShouldPause)IRenderAssetStreamingManager
PendingViewInfosIStreamingManagerprotectedstatic
PropagateLightingScenarioChange() overrideFRenderAssetStreamingManagervirtual
RemoveLevel(class ULevel *Level) overrideFRenderAssetStreamingManagervirtual
RemoveStreamingRenderAsset(UStreamableRenderAsset *RenderAsset) overrideFRenderAssetStreamingManagervirtual
RemoveStreamingTexture(UTexture2D *Texture)IRenderAssetStreamingManager
RemoveStreamingViews(ERemoveStreamingViews RemovalType)IStreamingManager
RemoveViewInfoFromArray(TArray< FStreamingViewInfo > &ViewInfos, const FVector &ViewOrigin)IStreamingManagerprotectedstatic
ResetMaxEverRequired() overrideFRenderAssetStreamingManagerinlinevirtual
SecondaryLocationsIStreamingManagerprotectedstatic
SetDisregardWorldResourcesForFrames(int32 NumFrames) overrideFRenderAssetStreamingManagervirtual
SetRenderAssetsRemovedTimestamp(const FRemovedRenderAssetArray &RemovedRenderAssets)FRenderAssetStreamingManager
SetupViewInfos(float DeltaTime)IStreamingManagerprotected
ShouldChooseDefaultIRenderAssetStreamingManagerstatic
Shutdown()IStreamingManagerstatic
StreamAllResources(float TimeLimit=0.0f)IStreamingManagervirtual
StreamOutRenderAssetData(int64 RequiredMemorySize) overrideFRenderAssetStreamingManagervirtual
StreamOutTextureData(int64 RequiredMemorySize)IRenderAssetStreamingManager
Tick(float DeltaTime, bool bProcessEverything=false)IStreamingManagervirtual
TrackRenderAssetEventFRenderAssetStreamingManagerfriend
UpdateIndividualRenderAsset(UStreamableRenderAsset *RenderAsset) overrideFRenderAssetStreamingManagervirtual
UpdateIndividualTexture(UTexture2D *Texture)IRenderAssetStreamingManager
UpdateResourceStreaming(float DeltaTime, bool bProcessEverything=false) overrideFRenderAssetStreamingManagervirtual
~FRenderAssetStreamingManager()FRenderAssetStreamingManagervirtual
~IStreamingManager()IStreamingManagerinlinevirtual