UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRenderTargetBindingSlots::FTypeInfo Struct Reference

#include <ShaderParameterMacros.h>

Public Types

using TAlignedType = FRenderTargetBindingSlots
 

Static Public Member Functions

static const FShaderParametersMetadataGetStructMetadata ()
 

Static Public Attributes

static constexpr int32 NumRows = 1
 
static constexpr int32 NumColumns = 1
 
static constexpr int32 NumElements = 0
 
static constexpr int32 Alignment = SHADER_PARAMETER_STRUCT_ALIGNMENT
 
static constexpr bool bIsStoredInConstantBuffer = false
 

Member Typedef Documentation

◆ TAlignedType

Member Function Documentation

◆ GetStructMetadata()

static const FShaderParametersMetadata * FRenderTargetBindingSlots::FTypeInfo::GetStructMetadata ( )
inlinestatic

Member Data Documentation

◆ Alignment

constexpr int32 FRenderTargetBindingSlots::FTypeInfo::Alignment = SHADER_PARAMETER_STRUCT_ALIGNMENT
staticconstexpr

◆ bIsStoredInConstantBuffer

constexpr bool FRenderTargetBindingSlots::FTypeInfo::bIsStoredInConstantBuffer = false
staticconstexpr

◆ NumColumns

constexpr int32 FRenderTargetBindingSlots::FTypeInfo::NumColumns = 1
staticconstexpr

◆ NumElements

constexpr int32 FRenderTargetBindingSlots::FTypeInfo::NumElements = 0
staticconstexpr

◆ NumRows

constexpr int32 FRenderTargetBindingSlots::FTypeInfo::NumRows = 1
staticconstexpr

The documentation for this struct was generated from the following file: