#include <ReplayPlaylistTracker.h>
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| | ~FReplayPlaylistTracker () |
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| const int32 | IsOnLastReplay () const |
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| const int32 | GetNumReplays () const |
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| const int32 | GetCurrentReplay () const |
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| const TArrayView< const FString > | GetPlaylist () const |
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| const TArrayView< const FString > | GetAdditionalOptions () const |
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| class UWorld * | GetWorldOverride () const |
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| class UGameInstance * | GetGameInstance () const |
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| TSharedRef< FReplayPlaylistTracker, Mode > | AsShared () |
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| TSharedRef< FReplayPlaylistTracker const, Mode > | AsShared () const |
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| TSharedRef< SubobjectType, Mode > | AsSharedSubobject (SubobjectType *SubobjectPtr) const |
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| TWeakPtr< FReplayPlaylistTracker, Mode > | AsWeak () |
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| TWeakPtr< FReplayPlaylistTracker const, Mode > | AsWeak () const |
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| TWeakPtr< SubobjectType, Mode > | AsWeakSubobject (SubobjectType *SubobjectPtr) const |
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| void | UpdateWeakReferenceInternal (TSharedPtr< SharedPtrType, SharedPtrMode > const *InSharedPtr, OtherType *InObject) const |
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| void | UpdateWeakReferenceInternal (TSharedRef< SharedRefType, SharedPtrMode > const *InSharedRef, OtherType *InObject) const |
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| UE_FORCEINLINE_HINT bool | DoesSharedInstanceExist () const |
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Used with UGameInstance::PlayReplayPlaylist to manage playing a set of Replays in succession.
◆ ~FReplayPlaylistTracker()
| FReplayPlaylistTracker::~FReplayPlaylistTracker |
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◆ GetAdditionalOptions()
| const TArrayView< const FString > FReplayPlaylistTracker::GetAdditionalOptions |
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Gets the last updated value of AdditionalOptions.
◆ GetCurrentReplay()
| const int32 FReplayPlaylistTracker::GetCurrentReplay |
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Gets the index of the current replay in the playlist.
◆ GetGameInstance()
| class UGameInstance * FReplayPlaylistTracker::GetGameInstance |
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Gets the GameInstance used to start replays.
◆ GetNumReplays()
| const int32 FReplayPlaylistTracker::GetNumReplays |
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Gets the number of replays in the playlist.
◆ GetPlaylist()
| const TArrayView< const FString > FReplayPlaylistTracker::GetPlaylist |
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Gets the actual playlist.
◆ GetWorldOverride()
| class UWorld * FReplayPlaylistTracker::GetWorldOverride |
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Gets the last updated value of WorldOverride.
◆ IsOnLastReplay()
| const int32 FReplayPlaylistTracker::IsOnLastReplay |
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Whether or not we're currently on the last replay in a playlist.
◆ FDemoNetDriverReplayPlaylistHelper
◆ FGameInstanceReplayPlaylistHelper
The documentation for this struct was generated from the following files: