UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FResolveRect Struct Reference

#include <RHIResources.h>

Public Member Functions

 FResolveRect (int32 InX1=-1, int32 InY1=-1, int32 InX2=-1, int32 InY2=-1)
 
 FResolveRect (FIntRect Other)
 
bool operator== (FResolveRect Other) const
 
bool operator!= (FResolveRect Other) const
 
bool IsValid () const
 

Public Attributes

int32 X1
 
int32 Y1
 
int32 X2
 
int32 Y2
 

Constructor & Destructor Documentation

◆ FResolveRect() [1/2]

FResolveRect::FResolveRect ( int32  InX1 = -1,
int32  InY1 = -1,
int32  InX2 = -1,
int32  InY2 = -1 
)
inline

◆ FResolveRect() [2/2]

FResolveRect::FResolveRect ( FIntRect  Other)
inlineexplicit

Member Function Documentation

◆ IsValid()

bool FResolveRect::IsValid ( ) const
inline

◆ operator!=()

bool FResolveRect::operator!= ( FResolveRect  Other) const
inline

◆ operator==()

bool FResolveRect::operator== ( FResolveRect  Other) const
inline

Member Data Documentation

◆ X1

int32 FResolveRect::X1

◆ X2

int32 FResolveRect::X2

◆ Y1

int32 FResolveRect::Y1

◆ Y2

int32 FResolveRect::Y2

The documentation for this struct was generated from the following file: