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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EngineTypes.h>
Public Member Functions | |
| FResponseChannel () | |
| FResponseChannel (FName InChannel, ECollisionResponse InResponse) | |
| bool | operator== (const FResponseChannel &Other) const |
Public Attributes | |
| FName | Channel |
| TEnumAsByte< enum ECollisionResponse > | Response |
Describes response for a single collision response channel
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| FName FResponseChannel::Channel |
This should match DisplayName of ECollisionChannel Meta data of custom channels can be used as well
| TEnumAsByte<enum ECollisionResponse> FResponseChannel::Response |
Describes how the channel behaves