UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRigControlFBXNodeAndChannels Struct Reference

#include <INodeAndChannelMappings.h>

Public Attributes

UMovieSceneTrackMovieSceneTrack
 
FFBXControlRigTypeProxyEnum ControlType
 
FString NodeName
 
FName ControlName
 
TArray< FMovieSceneDoubleChannel * > DoubleChannels
 
TArray< FMovieSceneFloatChannel * > FloatChannels
 
TArray< FMovieSceneBoolChannel * > BoolChannels
 
TArray< FMovieSceneIntegerChannel * > IntegerChannels
 
TArray< FMovieSceneByteChannel * > EnumChannels
 

Member Data Documentation

◆ BoolChannels

TArray< FMovieSceneBoolChannel*> FRigControlFBXNodeAndChannels::BoolChannels

◆ ControlName

FName FRigControlFBXNodeAndChannels::ControlName

◆ ControlType

FFBXControlRigTypeProxyEnum FRigControlFBXNodeAndChannels::ControlType

◆ DoubleChannels

TArray< FMovieSceneDoubleChannel*> FRigControlFBXNodeAndChannels::DoubleChannels

◆ EnumChannels

TArray< FMovieSceneByteChannel*> FRigControlFBXNodeAndChannels::EnumChannels

◆ FloatChannels

TArray< FMovieSceneFloatChannel*> FRigControlFBXNodeAndChannels::FloatChannels

◆ IntegerChannels

TArray< FMovieSceneIntegerChannel*> FRigControlFBXNodeAndChannels::IntegerChannels

◆ MovieSceneTrack

UMovieSceneTrack* FRigControlFBXNodeAndChannels::MovieSceneTrack

◆ NodeName

FString FRigControlFBXNodeAndChannels::NodeName

The documentation for this struct was generated from the following file: