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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D11Resources.h>
Public Member Functions | |
| FRingAllocation () | |
| bool | IsValid () const |
Public Attributes | |
| ID3D11Buffer * | Buffer |
| void * | DataPtr |
| uint32 | Offset |
| uint32 | Size |
A ring allocation from the constants ring buffer.
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inline |
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inline |
| ID3D11Buffer* FRingAllocation::Buffer |
| void* FRingAllocation::DataPtr |
| uint32 FRingAllocation::Offset |
| uint32 FRingAllocation::Size |