UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRingAllocation Struct Reference

#include <D3D11Resources.h>

Public Member Functions

 FRingAllocation ()
 
bool IsValid () const
 

Public Attributes

ID3D11BufferBuffer
 
voidDataPtr
 
uint32 Offset
 
uint32 Size
 

Detailed Description

A ring allocation from the constants ring buffer.

Constructor & Destructor Documentation

◆ FRingAllocation()

FRingAllocation::FRingAllocation ( )
inline

Member Function Documentation

◆ IsValid()

bool FRingAllocation::IsValid ( ) const
inline

Member Data Documentation

◆ Buffer

ID3D11Buffer* FRingAllocation::Buffer

◆ DataPtr

void* FRingAllocation::DataPtr

◆ Offset

uint32 FRingAllocation::Offset

◆ Size

uint32 FRingAllocation::Size

The documentation for this struct was generated from the following file: