UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRootMotionServerToLocalIDMapping Struct Reference

#include <RootMotionSource.h>

Public Member Functions

ENGINE_API FRootMotionServerToLocalIDMapping ()
 
ENGINE_API bool IsStillValid (float CurrentTimeStamp)
 

Public Attributes

uint16 ServerID
 
uint16 LocalID
 
float TimeStamp
 

Detailed Description

Structure for mapping RootMotionSource server IDs to those on this client

Constructor & Destructor Documentation

◆ FRootMotionServerToLocalIDMapping()

FRootMotionServerToLocalIDMapping::FRootMotionServerToLocalIDMapping ( )

Member Function Documentation

◆ IsStillValid()

bool FRootMotionServerToLocalIDMapping::IsStillValid ( float  CurrentTimeStamp)

Member Data Documentation

◆ LocalID

uint16 FRootMotionServerToLocalIDMapping::LocalID

◆ ServerID

uint16 FRootMotionServerToLocalIDMapping::ServerID

◆ TimeStamp

float FRootMotionServerToLocalIDMapping::TimeStamp

The documentation for this struct was generated from the following files: