UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRuntimeVirtualTextureSceneExtensionData::FActivePrimitives Struct Reference

Public Attributes

TBitArray BitArray
 
int32 SetBitCount = 0
 

Detailed Description

A bit array and count of active persistant primitive ids for a single runtime virtual texture.

Member Data Documentation

◆ BitArray

TBitArray FRuntimeVirtualTextureSceneExtensionData::FActivePrimitives::BitArray

◆ SetBitCount

int32 FRuntimeVirtualTextureSceneExtensionData::FActivePrimitives::SetBitCount = 0

The documentation for this struct was generated from the following file: