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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Attributes | |
| TBitArray | BitArray |
| int32 | SetBitCount = 0 |
A bit array and count of active persistant primitive ids for a single runtime virtual texture.
| TBitArray FRuntimeVirtualTextureSceneExtensionData::FActivePrimitives::BitArray |
| int32 FRuntimeVirtualTextureSceneExtensionData::FActivePrimitives::SetBitCount = 0 |