UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSaveGameNetworkReplayStreamer::FSaveGameOptionInfo Struct Reference

#include <SaveGameNetworkReplayStreaming.h>

Public Attributes

EGameDelegates_SaveGame Option
 
bool bIsForRename = false
 
bool bIsSavingMetaData = false
 
int32 SaveDataSize = INDEX_NONE
 
FString ReplayFriendlyName
 
FString ReplaySaveName
 

Member Data Documentation

◆ bIsForRename

bool FSaveGameNetworkReplayStreamer::FSaveGameOptionInfo::bIsForRename = false

◆ bIsSavingMetaData

bool FSaveGameNetworkReplayStreamer::FSaveGameOptionInfo::bIsSavingMetaData = false

◆ Option

EGameDelegates_SaveGame FSaveGameNetworkReplayStreamer::FSaveGameOptionInfo::Option

◆ ReplayFriendlyName

FString FSaveGameNetworkReplayStreamer::FSaveGameOptionInfo::ReplayFriendlyName

◆ ReplaySaveName

FString FSaveGameNetworkReplayStreamer::FSaveGameOptionInfo::ReplaySaveName

◆ SaveDataSize

int32 FSaveGameNetworkReplayStreamer::FSaveGameOptionInfo::SaveDataSize = INDEX_NONE

The documentation for this struct was generated from the following file: