UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSceneCullingBuilder::FChunkBuilder Member List

This is the complete list of members for FSceneCullingBuilder::FChunkBuilder, including all inherited members.

Add(FSceneCullingBuilder &Builder, uint32 InstanceId)FSceneCullingBuilder::FChunkBuilderinline
AddCompressedChunk(FSceneCullingBuilder &Builder, uint32 StartInstanceId)FSceneCullingBuilder::FChunkBuilderinline
AddExistingChunk(FSceneCullingBuilder &Builder, uint32 PackedChunkDesc)FSceneCullingBuilder::FChunkBuilderinline
AddRange(FSceneCullingBuilder &Builder, int32 InInstanceIdOffset, int32 InInstanceIdCount)FSceneCullingBuilder::FChunkBuilderinline
CurrentChunkCountFSceneCullingBuilder::FChunkBuilder
CurrentChunkIdFSceneCullingBuilder::FChunkBuilder
EmitCurrentChunk()FSceneCullingBuilder::FChunkBuilderinline
EmitCurrentChunkIfFull()FSceneCullingBuilder::FChunkBuilderinline
FinalizeChunks(FSceneCullingBuilder &Builder, int32 StartChunkOffset, int32 EndChunkOffset, int32 &NumToRemove)FSceneCullingBuilder::FChunkBuilderinline
IsCurrentChunkEmpty() constFSceneCullingBuilder::FChunkBuilderinline
IsEmpty() constFSceneCullingBuilder::FChunkBuilderinline
OutputChunkIds(FSceneCullingBuilder &Builder, uint32 ItemChunksOffset)FSceneCullingBuilder::FChunkBuilderinline
PackedChunkIdsFSceneCullingBuilder::FChunkBuilder