![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <SceneUniformBuffer.h>
Public Attributes | |
| FString | ShaderType |
| FString | Name |
| const void * | Data |
| const void* FSceneUniformBuffer::FDebugMemberInfo::Data |
| FString FSceneUniformBuffer::FDebugMemberInfo::Name |
| FString FSceneUniformBuffer::FDebugMemberInfo::ShaderType |