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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CoreRedirectsContext.h>
Inheritance diagram for FScopeCoreRedirectsWriteLockedContext:Public Member Functions | |
| FScopeCoreRedirectsWriteLockedContext (FCoreRedirectsContext &InContext) | |
| ~FScopeCoreRedirectsWriteLockedContext () | |
Public Member Functions inherited from FScopeCoreRedirectsReadLockedContext | |
| FScopeCoreRedirectsReadLockedContext (FCoreRedirectsContext &InContext) | |
| ~FScopeCoreRedirectsReadLockedContext () | |
| FCoreRedirectsContext & | Get () |
Additional Inherited Members | |
Protected Types inherited from FScopeCoreRedirectsReadLockedContext | |
| enum class | EInitFlag { InitFlag } |
Protected Member Functions inherited from FScopeCoreRedirectsReadLockedContext | |
| FScopeCoreRedirectsReadLockedContext (FCoreRedirectsContext &InContext, EInitFlag Unused) | |
Protected Attributes inherited from FScopeCoreRedirectsReadLockedContext | |
| FCoreRedirectsContext & | Context |
| bool | NeedsUnlock |
RAII type for locking a context for writing. Supports recursively entering the lock.
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inlineexplicit |
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inline |