UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScopedRepContext Struct Reference

#include <NetConnection.h>

Public Member Functions

 FScopedRepContext (UNetConnection *InConnection, AActor *InActor)
 
 FScopedRepContext (UNetConnection *InConnection, ULevel *InLevel)
 
 ~FScopedRepContext ()
 
 FScopedRepContext (FScopedRepContext &&)=delete
 
 FScopedRepContext (const FScopedRepContext &)=delete
 
FScopedRepContextoperator= (const FScopedRepContext &)=delete
 
FScopedRepContextoperator= (FScopedRepContext &&)=delete
 

Constructor & Destructor Documentation

◆ FScopedRepContext() [1/4]

FScopedRepContext::FScopedRepContext ( UNetConnection InConnection,
AActor InActor 
)

◆ FScopedRepContext() [2/4]

FScopedRepContext::FScopedRepContext ( UNetConnection InConnection,
ULevel InLevel 
)
inline

◆ ~FScopedRepContext()

FScopedRepContext::~FScopedRepContext ( )
inline

◆ FScopedRepContext() [3/4]

FScopedRepContext::FScopedRepContext ( FScopedRepContext &&  )
delete

◆ FScopedRepContext() [4/4]

FScopedRepContext::FScopedRepContext ( const FScopedRepContext )
delete

Member Function Documentation

◆ operator=() [1/2]

FScopedRepContext & FScopedRepContext::operator= ( const FScopedRepContext )
delete

◆ operator=() [2/2]

FScopedRepContext & FScopedRepContext::operator= ( FScopedRepContext &&  )
delete

The documentation for this struct was generated from the following files: