UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScreenMessageString Struct Reference

#include <Engine.h>

Public Member Functions

 FScreenMessageString ()
 

Public Attributes

uint64 Key
 
FString ScreenMessage
 
FColor DisplayColor
 
float TimeToDisplay
 
float CurrentTimeDisplayed
 
FVector2D TextScale
 

Detailed Description

On-screen debug message handling Helper struct for tracking on screen messages.

Constructor & Destructor Documentation

◆ FScreenMessageString()

FScreenMessageString::FScreenMessageString ( )
inline

Member Data Documentation

◆ CurrentTimeDisplayed

float FScreenMessageString::CurrentTimeDisplayed

The number of frames it has been displayed so far.

◆ DisplayColor

FColor FScreenMessageString::DisplayColor

The color to display the message in.

◆ Key

uint64 FScreenMessageString::Key

The 'key' for this message.

◆ ScreenMessage

FString FScreenMessageString::ScreenMessage

The message to display.

◆ TextScale

FVector2D FScreenMessageString::TextScale

Scale of text

◆ TimeToDisplay

float FScreenMessageString::TimeToDisplay

The number of frames to display it.


The documentation for this struct was generated from the following file: