UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScreenPassViewInfo Struct Reference

#include <ScreenPass.h>

Public Member Functions

 FScreenPassViewInfo ()
 
 FScreenPassViewInfo (ERHIFeatureLevel::Type InFeatureLevel)
 
 FScreenPassViewInfo (const FSceneView &View)
 
 FScreenPassViewInfo (const FSceneView &View, const uint32 OverrideInstanceCount)
 

Public Attributes

const ERHIFeatureLevel::Type FeatureLevel
 
const int32 StereoViewIndex
 
const int32 InstanceCount
 
const bool bHMDHiddenAreaMaskActive
 

Detailed Description

Type used to carry the limited amount of data we need from a FSceneView.

Constructor & Destructor Documentation

◆ FScreenPassViewInfo() [1/4]

FScreenPassViewInfo::FScreenPassViewInfo ( )
inline

◆ FScreenPassViewInfo() [2/4]

FScreenPassViewInfo::FScreenPassViewInfo ( ERHIFeatureLevel::Type  InFeatureLevel)
inline

◆ FScreenPassViewInfo() [3/4]

FScreenPassViewInfo::FScreenPassViewInfo ( const FSceneView View)
inline

◆ FScreenPassViewInfo() [4/4]

FScreenPassViewInfo::FScreenPassViewInfo ( const FSceneView View,
const uint32  OverrideInstanceCount 
)
inline

Member Data Documentation

◆ bHMDHiddenAreaMaskActive

const bool FScreenPassViewInfo::bHMDHiddenAreaMaskActive

◆ FeatureLevel

const ERHIFeatureLevel::Type FScreenPassViewInfo::FeatureLevel

◆ InstanceCount

const int32 FScreenPassViewInfo::InstanceCount

◆ StereoViewIndex

const int32 FScreenPassViewInfo::StereoViewIndex

The documentation for this struct was generated from the following file: