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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ScriptStackTracker.h>
Public Member Functions | |
| FScriptStackTracker (bool bInIsEnabled=false) | |
| COREUOBJECT_API void | CaptureStackTrace (const FFrame *StackFrame, int32 EntriesToIgnore=0) |
| COREUOBJECT_API void | DumpStackTraces (int32 StackThreshold, FOutputDevice &Ar) |
| COREUOBJECT_API void | ResetTracking () |
| COREUOBJECT_API void | ToggleTracking () |
Constructor, initializing all member variables
| void FScriptStackTracker::CaptureStackTrace | ( | const FFrame * | StackFrame, |
| int32 | EntriesToIgnore = 0 |
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| ) |
Captures the current stack and updates stack tracking information.
| void FScriptStackTracker::DumpStackTraces | ( | int32 | StackThreshold, |
| FOutputDevice & | Ar | ||
| ) |
Dumps capture stack trace summary to the passed in log.
| void FScriptStackTracker::ResetTracking | ( | ) |
Resets stack tracking.
| void FScriptStackTracker::ToggleTracking | ( | ) |
Toggles tracking.