UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSectionReference Struct Reference

#include <SkinnedAssetCommon.h>

Public Member Functions

 FSectionReference ()
 
 FSectionReference (const int32 &InSectionIndex)
 
bool operator== (const FSectionReference &Other) const
 
bool Serialize (FArchive &Ar)
 

Public Attributes

int32 SectionIndex
 

Friends

FArchiveoperator<< (FArchive &Ar, FSectionReference &B)
 

Constructor & Destructor Documentation

◆ FSectionReference() [1/2]

FSectionReference::FSectionReference ( )
inline

◆ FSectionReference() [2/2]

FSectionReference::FSectionReference ( const int32 InSectionIndex)
inline

Member Function Documentation

◆ operator==()

bool FSectionReference::operator== ( const FSectionReference Other) const
inline

◆ Serialize()

bool FSectionReference::Serialize ( FArchive Ar)
inline

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FSectionReference B 
)
friend

Member Data Documentation

◆ SectionIndex

int32 FSectionReference::SectionIndex

Index of the section we reference.


The documentation for this struct was generated from the following file: